If it is being handled in the usual manner, then it’s not a prop. If it is part of the set, then.Is the object being handled in the usual manner? If not, it’s a prop. Is the object part of the set? If not, it’s a prop. If a character interacts with part of the set that might otherwise be considered set dressing - does that change the category of that object? The general rule is that if a character interacts with an object, that object is a prop, otherwise it’s something else.īut this rule can get confusing. The truth is, this is a big category, but not every small object in a scene is a prop. Every scene seems to have oodles of small objects that somehow fall into the props category if you’re not paying attention. Note that the order in which tags are displayed is affected by tag filtering and the Tag display priority option in the filter of Monitoring → Problems or the Problems dashboard widget.The Props category can easily get cluttered. If you roll your mouse over these three dots, all tag entries are displayed in a pop-up window. If there are more than three tag entries, it is indicated by three dots. Only the first three tag entries are displayed.
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